WHEATLEY ESPORTS™ CLUB
Wheatley eSports™ Club is a collaboration between Phyllis Wheatley Community Center, Minnesota eSports Club, and Microsoft Corporation.
Wheatley eSports introduces students to the world of competitive gaming. This program gives youth ages 12 - 18 access to game consoles and equipment, opportunities to learn how to create video games and grow their programming skills in a safe, healthy space after school and during the summer, and access to regional and state competitions for those who choose to compete.
eSports players build a strong aptitude in STEM subjects and learn about computer networking, servers, and game design. Electronic Sports (eSports) are competitive video games. Like traditional sports, eSports can be single-player or team-based and helps kids learn self-improvement, sportsmanship, teamwork, tactical and strategic thinking, and other important life skills. Youth tie together their passion for playing video games with STEAM learning — and gain the skills needed to follow a career path in technology, which they may not have considered otherwise.
For more information, email Xander Westgaard, Program Coordinator, at XanderW@phylliswheatley.org
Drop-in participation in Wheatley eSports is always welcome, and everyone has the option to join at any time throughout the year.